![]() Not only did it stand as the finest Mario Kart to date, it also proved that Nintendo was serious about the DS as a platform: Here was a console-quality experience, and the fact that the graphics were on par with a racer for the original PlayStation didn't matter one bit. Gone were the flat and uninspired tracks of the sprite-based games, the rubber-band AI of Mario Kart 64, and the loopy complications of Double Dash!! It offered great tracks, great balance, a wealth of customization options, and tons of unlockables. Peach has got it, but you already knew that. The fifth entry in the series, MKDS brought together the best elements of its predecessors and discarded their baggage. It walked back the entertaining but frankly weird additions Mario Kart: Double Dash!! for GameCube had made to the series, while nevertheless feeling far more robust than the previous handheld Mario Kart, Super Circuit for GBA. For starters, it felt like a truly great, truly uncompromised version of Mario Kart despite being on a portable system. See, when Nintendo launched the game in the fall of 2005, it represented a watershed moment on several levels. It took the series a few steps forward into greatness and managed to transcend the mundanity of merely driving in circles (with all due respect to our resident racing game fanatic Jaz). Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.ĭespite having little interest in racing, I couldn't stop playing Mario Kart DS back when it was new. in rainbow road 2 at 0:15 i discoverd a shortcut what? By NqthanG.This article first appeared on USgamer, a partner publication of VG247. in Mushroom Jungle at 3:31 The AIs can't even complete the track. By osc-omb in Koopa Roadway at 1:43 2:01:235 (6 th out of 13) By XXLarry. at 4:11 3/5 nothing going on other than the o. By BowserJr03 in SNES Donut Plains 2 at 3:22 is not difficult but really crazy route By Rydermario in Even More Impossible at 3:17 1:39:969 (2 nd out of 2) By Ryder in Mario circuit Nqt. By croassung in A child's drawing at 3:45 For custom multicups it would be usef. in Illuminatis at 4:58 Whar? By EndOfAnEra in SNES Mario Circuit 3 at 4:06 its very long for 3 laps in Virtual Insanity at 5:41 this track's layout is literally coco. By ItzD4rk in Midnight Town - Medium Finish in the 1st position with Bowser By SuperRandy in "G" Rainbow Road - Easy Display allġ:19:322 (1 st out of 1) By Ryder in Bouncy Cupcake Va. in SHYBITS-92 - Easy Finish in the 1st position in VS mode, in 200cc class, in less than 1:40, without going backwards. ![]() in SHYBITS-92 - Easy Collect 50 coins in Time Trial mode, in 150cc class, with Bowser By Ryder in Bowser Castle 2 - Easy Get the gold cup By MARIOGA. in Mario Circuit - Easy Finish 1st 4 times in a row By MARIOGA. Difficult Complete the track in less than 1:54 in 150cc class, in Time Trial mode, with Mario By MakenMo. Difficult Complete the track By Miles in Impossible an. Medium Finish the game in the 1st position in 150cc class, in less than 1:35 By osc-omb in SBOK6 Sundae Smash - Easy Touch A Bullet Bill in less than 20s By Miles in Bowser's Castle - Easy Complete the track By Miles in Even More Imp. Medium Reach the donut in Time Trial mode, in less than 15s By TheNudg. ![]() ![]() Medium Complete the track in less than 1:20 in Time Trial mode By TheNudg. Difficult Complete the track in Time Trial mode, without touching any Moving Couch By YoshiCr. ![]() in Shoe Cup - Easy Complete the track in less than 50s in Time Trial mode By totovidéo in Daisy ci. Make at least 45 points in 4 races in VS mode, in 50cc class, in different circuits, with 12 part. ![]()
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